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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
180
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Posted - 2015.07.03 00:10:00 -
[1] - Quote
TooMany Names AlreadyTaken wrote:Just make the turret driver-operated, same way as on tanks, so the LAV would be like a fast tank with a weaker turret.
Thoughts?
Wouldnt mind, wouldnt care. So long as they pop is all that matters.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
180
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Posted - 2015.07.03 00:39:00 -
[2] - Quote
Sicerly Yaw wrote:Zan Azikuchi wrote:
Wouldnt mind, wouldnt care. So long as they pop is all that matters.
the LAV would still take regular damage? the only thing that this would do is keep the turret operator a bit safer from enemy fire
And Like I said, I don't care, so long as they pop, it's all the same to me, so long as swarm's, AV nade's, and RE's, doesn't matter what they do to LAV's, so long as those still kill em, all that matter's.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
181
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Posted - 2015.07.03 01:30:00 -
[3] - Quote
Sicerly Yaw wrote:Zan Azikuchi wrote:
And Like I said, I don't care, so long as they pop, it's all the same to me, so long as swarm's, AV nade's, and RE's, doesn't matter what they do to LAV's, so long as those still kill em, all that matter's.
you've never been up against a triple hardened saga-II or a decked out methana have you?
Not once, but it better pop like a balloon to a needle when I do.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
182
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Posted - 2015.07.03 16:25:00 -
[4] - Quote
*Sigh* I thought of a comment about shield's, but I feel like it'd be wasted energy since everyone apparently hate's shield's...
So I'm just gonna say this.... Go for it....
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
182
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Posted - 2015.07.03 16:55:00 -
[5] - Quote
DeathwindRising wrote:anyone seen the shield bubbles in the new star wars battlefront? what if cal logis could make shield bubbles around themselves like that? they cant move or anything, but they block all shots.
Don't know why, but EVE related non-sense mean's that cal ships get a damage reduction right? And not just from 1 single type, but an actual defensive bonus from all source's correct? (If I'm wrong let me know, I don't play EVE), I know the type's of comment's I might get, but why hasn't that become a thing?
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
182
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Posted - 2015.07.03 17:26:00 -
[6] - Quote
Breakin Stuff wrote:Zan Azikuchi wrote:DeathwindRising wrote:anyone seen the shield bubbles in the new star wars battlefront? what if cal logis could make shield bubbles around themselves like that? they cant move or anything, but they block all shots. Don't know why, but EVE related non-sense mean's that cal ships get a damage reduction right? And not just from 1 single type, but an actual defensive bonus from all source's correct? (If I'm wrong let me know, I don't play EVE), I know the type's of comment's I might get, but why hasn't that become a thing? Ok what they aren't telling you is it's the Tech 2 ships that get the bonuses vs. direct enemy weapons. the base hulls of each class of ship provide no bonuses except armor resists EM at 50%, thermal at 25 or 35%, Kinetic at 25 or 35% (both kinetic and thermal resists are identical) and explosive at 0%. Shields are literally the opposite. The tech 2 hulls give resistances based on their FW chosen enemy's "primary" types of damage. Amarr resist Explosive and kinetic (higher Explosive resist) Minmatar resist EM/Thermal (Higher EM resist) Gallente resist Kinetic and thermal (Higher vs. kinetic) Caldari resist Kinetic and thermal (Higher Vs. Thermal) Past that you have only the resists given by active or passive hardeners.
Literally, NOT the comment I was expecting, thank you. So that being said, can't we mix around with some of those, give it to suit's that need them? Like seriously, even a small bonus of 15% for Gal (Projectile) and 20% for Caldari (Laser) would help out very much. The defensive Bonus' don't have to be huge, just enough that it'll let us survive more than a single shot from a laser shot, and more than 1 shot from an Assault HMG.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
183
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Posted - 2015.07.03 17:54:00 -
[7] - Quote
I see, but I was saying like racial specific one's, for specific damage type's, if need be make them powerful, otherwise make them weak, the one between caldari and laser need's to be strong, hand's down, but gallente and cr not sure.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
183
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Posted - 2015.07.03 18:14:00 -
[8] - Quote
Breakin Stuff wrote:Zan Azikuchi wrote:I see, but I was saying like racial specific one's, for specific damage type's, if need be make them powerful, otherwise make them weak, the one between caldari and laser need's to be strong, hand's down, but gallente and cr not sure. the reason caldari don't have a heavy laser resistance is actually because in lore, they rarely clash with the amarr. The minmatar, however... And the gallente don't clash (except culturally) with the minmatar. the logic runs: "why should we make stuff to kill and resist people who are our allies/not interested in murdering us?
And what has that logic done for our forefather's in the past? Despite being smart, we're really dumb in the future, aren't we? Never simply considered, "what if's", it's paranoia that's kept many of us alive today.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
186
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Posted - 2015.07.04 02:37:00 -
[9] - Quote
DRT 99 wrote:CCP Rattati wrote:there needs to be a protective shield bubble around the gunner, maybe granting 50% damage reduction.
a little like the personal shield in the flawed Kyle Maclachlachlan movie, Dune, not in Frank Herberts best scifi book of all time, Dune. would this be just for LAVs or DS as well?
No to DS, sometime's a good gunner and pilot combo is just as powerful as an ADS, maybe even more powerful.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
187
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Posted - 2015.07.05 01:55:00 -
[10] - Quote
CCP Rattati wrote:Aeon Amadi wrote:
I dunno about you, but I would personally love to see an HAV be vulnerable to a faster LAV if the turret can't track it.
totally agree, by being wily
Like the Coyote?
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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